Welcome to the Phantom Games Development Wiki, you can find specific information regarding our projects or games here.
Phantom Games Development is a game design and development company created on August 2, 2009, by the original three founding members, Robert Fritzen, Jacob Williamson (retired), and Robert MacGregor. The original creation of Phantom Games Development dates further back than the official date, to the point when the Tribes 2 modification, Total Warfare Mod 2 was created. However, the official date was designated as the point that our first website was launched. Phantom Games Development has used two domain names the first one was used between August 2009 and August 2010 (phantomgamesdevelopment.com) at which point we switched to the now current domain name (phantomdev.net).
Most of our staff members specialize in the Torque Game Engine and it's relevant sub-categories of engines as our programming experience mainly comes from Tribes 2 modding, and then working with the engine itself.
There have been numerous staff additions and staff retirements made over the course of our current five year run, and we continue to add new staff members as the talent comes along!
We currently have no “official” game releases, however a few small mini-game projects and Torque 3D engine addons have been released to the public. Our first “official” game release will come in the form of Beam Space, a 2D Top-Down shooter being developed on our first game engine technology Galactic 2D, and we are currently shooting for a late 2014 - early 2015 timeframe for the arrival of Beam-Space and Galactic 2D.
Our Current Team:
|Staff Member's Name||Screen Name||Role|
|Robert Fritzen||Phantom139||Programmer, Designer|
|Robert MacGregor||Ragora||Programmer, Designer|
|-||Minehem||Community Manager, Programmer|
|Item Name||Item Type||Release Date||Cost|
|PGD Survival||Torque 3D Game||Dec. 2011||Free|
|Multiplayer Assembly Package||Torque 3D Pack||Feb. 2012||$20|
|Advanced FPS Kit Lite||Torque 3D Pack||Mar. 2014||$40 (Varying Prices for Single Purchases)|
|T3D Micro Addons||Torque 3D Packs||Apr. 2014||Varying Prices|
Over the course of our first five years, we mainly experimented with the capabilities of Torque 3D, and some good ideas came out of it, however, these projects were canceled for reasons specified below:
|Project Name||Type||Original Project Date||Reason for being Canceled|
|Battlelord Armor Divisions||3D TPS Tank Game||Late 2009 - Mid 2011||Un-fixable problems in TGEA, limited development support|
|Nightstorm RPG||3D FPS RPG||Late 2010 - Early 2011||Robert F's development computer crashed, all original source code lost (only a binary installer remained)|
|PGD Survival Content Addons||Addon Packs for PGD Survival||2012||Limited development time open, limited playerbase on PGD Survival, and loss of Source Code during 2012 - 2014 period. Could potentially be restarted if support present?|
|AFPSK Full||T3D Pack||Early 2014||No sales on any of the three released portions at the end of AFPSK (AI Lite, AFPSK Lite, PGD Bundle)|
|Legacies||3D FPS RPG||Mid 2014||Engine limitations, desire to work on Galactic 2D. Project was handed off to a co-developer, but no updates has it dead in water|
|Dynamic Weather Pack||T3D Pack||Jan 1. 2016||No sales on DWP for over 2 years, content resourced to community for free|